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Old Dec 28, 2007, 04:03 PM // 16:03   #1
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Default Elementalist/Mesmer a mistake?

From what I've been reading in this forum, it looks like Elementalist/Monk seems to be a popular build. Did I make the mistake in making a ELE/MES? There isn't a way to change your secondary right?
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Old Dec 28, 2007, 04:05 PM // 16:05   #2
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No problem - you can change secondaries after a certain point in each of the campaigns, so no need to delete/restart
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Old Dec 28, 2007, 04:10 PM // 16:10   #3
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Is there a Wiki reference for this information?
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Old Dec 28, 2007, 04:12 PM // 16:12   #4
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E/Me isn't a mistake, in fact in some areas it's the perfect secondary for what it requires. I have several solo farming builds that revolve around E/Me, i've only ever used /Mo secondary once on my ele and it wasn't great for me IMO
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Old Dec 28, 2007, 04:33 PM // 16:33   #5
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E/Me is what I started out with. Personally you will almost always just wind up using pure ele skills
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Old Dec 28, 2007, 06:20 PM // 18:20   #6
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E/Me lets you nuke with Arcane Echo and farm with the Earth Tank build.
E/Mo lets you bring Rebirth into PvE and farm as a 55 HP monk.

Each profession configuration has its own benefits, which is why I usually recommend going for a secondary in which you don't have a lot of skills unlocked. That way, if you change your mind later, you'll be able to get skills cheaper (with tomes) than they would normally cost (from traders), even if not for free (from quests) as you would while going through the game.
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Old Dec 28, 2007, 06:24 PM // 18:24   #7
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Quote:
Originally Posted by rubina1
Is there a Wiki reference for this information?
http://wiki.guildwars.com/wiki/Secon...ary_profession

http://gw.gamewikis.org/wiki/Secondary_profession
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Old Dec 28, 2007, 06:53 PM // 18:53   #8
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Quote:
Originally Posted by Shyft the Pyro
E/Me lets you nuke with Arcane Echo and farm with the Earth Tank build.
E/Mo lets you bring Rebirth into PvE and farm as a 55 HP monk.

Each profession configuration has its own benefits, which is why I usually recommend going for a secondary in which you don't have a lot of skills unlocked. That way, if you change your mind later, you'll be able to get skills cheaper (with tomes) than they would normally cost (from traders), even if not for free (from quests) as you would while going through the game.
unless you are running something that really needs echo, glyph of renewal works fine and glyph of swiftness works for obsidian flesh.

E/Mo --> Mind Blast + Heal Party/Aegis (now nerfed)
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Old Dec 28, 2007, 06:56 PM // 18:56   #9
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[skill]arcane echo[/skill]

Mesmer is a fine profession to start with, and even end with. You can change it in factions at Senji's Corner, in Prophecies at Droknor's Forge after ascension, and in Nightfall at the Command Post after all quests.
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Old Dec 29, 2007, 10:49 AM // 10:49   #10
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Started out with monk secondary but added later the mesmer secondary too

they are both the two most used as secondary, followed by Assassin and Dervish secondary
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Old Dec 29, 2007, 04:41 PM // 16:41   #11
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Mantra of earth + stone striker > essence bond and balthazar's spirit.

For more elite areas E/Me is generally always preferred.
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Old Dec 29, 2007, 04:46 PM // 16:46   #12
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E/Mo is generally used to power expensive but powerful Monk abilities, such as Heal Party and Aegis, using Elementalist energy management, such as Mind Blast and Ether Prodigy.
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Old Dec 30, 2007, 12:21 PM // 12:21   #13
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E/Mo was very popular pre nightfall when Ether Prodigy ruled.
E/Mes was very popular pre nightfall and even factions when echo Nuker ruled
both have other valid options post nightfall.
Ele functions perfectly fine without a secondary profession.

so it doesnt really matter what you chose, plus you can change secondaries later... Crystals Desert post ascension offers secondary profession quests.
profession changer in Senji's Corner and Command Post offers secondary profession change for 500g.
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Old Jan 02, 2008, 12:09 AM // 00:09   #14
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e/mes its an energy sapper, u run out of energy fast
e/mo u do less damage but your energy will last longer ( <- i prefer that )
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Old Jan 02, 2008, 01:39 AM // 01:39   #15
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Quote:
Originally Posted by shadow stormcasterr
e/mes its an energy sapper, u run out of energy fast
e/mo u do less damage but your energy will last longer ( <- i prefer that )
That currently makes no sense.
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Old Jan 02, 2008, 11:40 AM // 11:40   #16
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Quote:
Originally Posted by Kale Ironfist
That currently makes no sense.
i agree

123
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Old Jan 02, 2008, 01:34 PM // 13:34   #17
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Quote:
Originally Posted by shadow stormcasterr
e/mes its an energy sapper, u run out of energy fast
e/mo u do less damage but your energy will last longer ( <- i prefer that )
This is a Guild Wars forum. Did you perhaps get lost on your way to a Final Fantasy Online forum?
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Old Jan 02, 2008, 03:06 PM // 15:06   #18
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Quote:
Originally Posted by Ensign
This is a Guild Wars forum. Did you perhaps get lost on your way to a Final Fantasy Online forum?
I lol-ed. Thanks for making my day ensign


================================================== =========

Offhand, I don't think any other secondaries are as viable as E/Me if you're not going to invest that many points in it.

Although [skill]Arcane Echo[/skill] is not that great, some spells have long recharges so I think it's unavoidable unless you are running [skill]Glyph of Renewal[/skill]. That's a fundamental problem with the elementalist class, a lot of 30 recharge skills. Meteor Shower is by far the most popular to use [skill]Arcane Echo[/skill] with due to the 60 recharge. I'd rather [skill]Glyph of sacrifice[/skill] it to remove the abysmal 5second cast time though.

Other than E/Me and E/Mo, some people run E/D (especially with earth's numerous enchantments) for [skill]Mystic Regeneration[/skill] as a cover enchantment on 8 Earth Prayers. You could probably use [skill]Vital Boon[/skill] also if you're speccing 8 Earth Prayers.

EDIT: wow the icons break the line spacing pretty bad.
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Old Jan 03, 2008, 07:41 PM // 19:41   #19
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Quote:
Originally Posted by LightningHell
E/Mo is generally used to power expensive but powerful Monk abilities, such as Heal Party and Aegis, using Elementalist energy management, such as Mind Blast and Ether Prodigy.
Another great combo would be being a E/W.

You'll be able to get good skills such as the Healing Signet, Sprint, and Endure Pain abilities. Even though I've never used one melee weapon once, these skills are extremely useful for running out of a sticky situation, and then healing yourself.

Quote:
Originally Posted by Lima
E/Me isn't a mistake, in fact in some areas it's the perfect secondary for what it requires. I have several solo farming builds that revolve around E/Me, i've only ever used /Mo secondary once on my ele and it wasn't great for me IMO
This person also makes a great point.

Last edited by Paint lt Black; Jan 03, 2008 at 07:46 PM // 19:46..
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Old Jan 03, 2008, 08:00 PM // 20:00   #20
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[skill]Blinding Flash[/skill] + [wiki]Shell Shock[/wiki] + [skill]Epidemic[/skill] = gg Hard Mode.

I like E/Me.
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